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[ REQ 5484]: particle system






could you help us?


We've just taken a look at geomview, and are very
impressed. we'de like to use it as a foundation
for a particle systems program for in house use.

is there a simple program that will generate 
particles and forces like wind, gravity,
collision, constraints, and link easily to
geomview?

if not, how could we create one easily.
what programs would you suggest we use.

are there object translaters available?
like wavefront, inventor, alias, rib to
oogl?


is there a way to add texture map
viewing on object?


we've also looked at evolver is that the right
idea ?


we're looking for something a non math person
could use .
and trying to build an interface that's very interactive.
like place a sphere in geomview, make it emitt particles,
add a force sphere, move it around in geomview to effect
particles, set gravity, velocity, birth, death of particles,
color particles, create lightning effects with random
branching, also trees and fractal like stuff, do collision
detection on geomview objects, create forces like wind,
turbulence, attractors, emitters, vortexs, etc.


we're very familiar with the forms library, renderman,
and gl, 3d modeling, animation, feature film type
stuff.



any help or info would be greatly appreciated.


              thanx,
             rudy poat 
  reflex at npac.syr.edu


 
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